Angy Animuls
A downloadable game for Windows and Linux
Game Development test learning project
This game was created as a learning exercise while following the Udemy course by Richard Allbert
Disclaimer
- Game assets used in this project are not mine and are included as part of the course materials. Most seem to be from Kenney (CC0)
- The code was written by me, but I was guided by Richard throughout the course.
Goals
- Create Modular UI Components
- Practical practice with complex Vector calculations in C#.
- Build simple and advanced scenes in Godot.
- Understand Rigid Physics Bodies in Godot.
- Handle event based inputs using Signal Managers.
- Experiment with the power of Inherited Scenes in Godot.
- Gain deeper understanding of the concepts from the Gem Catcher and Tappy Plane projects.
Published | 2 days ago |
Status | Prototype |
Platforms | Windows, Linux |
Author | Papa_Lequavious |
Genre | Puzzle, Educational |
Tags | 2D, Godot, Physics, Simple |
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